Game: Super Sonic Doom
Release Date: 2003-2004
Author: Stephen Clark (The Ultimate DooMer)
Application: ZDoom 2.0.94f (Doom Engine)
Version: Full Game
(Screenshots)
Release Date: 2003-2004
Author: Stephen Clark (The Ultimate DooMer)
Application: ZDoom 2.0.94f (Doom Engine)
Version: Full Game
(Screenshots)
(System Information)
OS: Windows 7 Compatible
Resolution: Almost All Resolutions depending on Port.
(Story)
OS: Windows 7 Compatible
Resolution: Almost All Resolutions depending on Port.
(Story)
Players take the role of a marine named Julian Grant, aka.
Damage, that receives a mission to stop a sinister madman known as the Firestarter, as well as his seven other henchmen marines known as the Seven Deadly Sinners.
Before Damage could even reach the intended location inside a stolen FAC shuttle, it gets shot down by an anti-aircraft gun, forcing Damage to make an emergency escape, and ends up arriving at Sunset Island.
He must make his way through the dangers set up by the Seven Deadly sinners, eventually faceoff with them, and finally go toe-to-toe with the Firestarter himself.
There are 15 zones in total, each zone consisting of two acts each, and 5 bonus levels in the game.
Each act has a boss fight, with the first act of each zone consisting of a battle against a set-group of monsters, and the second act having a target-based boss. Bonus levels are found every five maps/acts.
Damage, that receives a mission to stop a sinister madman known as the Firestarter, as well as his seven other henchmen marines known as the Seven Deadly Sinners.
Before Damage could even reach the intended location inside a stolen FAC shuttle, it gets shot down by an anti-aircraft gun, forcing Damage to make an emergency escape, and ends up arriving at Sunset Island.
He must make his way through the dangers set up by the Seven Deadly sinners, eventually faceoff with them, and finally go toe-to-toe with the Firestarter himself.
There are 15 zones in total, each zone consisting of two acts each, and 5 bonus levels in the game.
Each act has a boss fight, with the first act of each zone consisting of a battle against a set-group of monsters, and the second act having a target-based boss. Bonus levels are found every five maps/acts.
(Passwords)
N/A
N/A
(Music Credit)
Katt Itachi - Tracks 3
Koryan - Tracks 2
Jarel Jones - Tracks 1
John Weeks - Tracks 12
Paul Lapensee - Tracks 15
SynthRye - Tracks 1
Koryan - Tracks 2
Jarel Jones - Tracks 1
John Weeks - Tracks 12
Paul Lapensee - Tracks 15
SynthRye - Tracks 1
Other Games by: Stephen Clark (The Ultimate DooMer)
- W.I.P